Demon Beasts

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Demon Beasts

Post by Tamafune Shigemitsu on Wed Jun 17, 2015 3:47 am


These beasts were born from the surviving Creator. He gifted the world with creatures of massive powers. These creatures are feared, sought, and even hunted. These are only the known Demon Beasts.

One Tailed dragon:


This Demon Beast is the largest of all the beasts. His size is easily the size of ten villages. This beast is Earth based. Because of this, he's extremely slow but highly durable. He also packs a punch that is sizeable, but still not anywhere near his durability. The owner of this beast will have two basic abilities. Firstly, the user will find themselves able to kinetically manipulate Earth. This means simply that one can raise, lower, or tear asunder the ground. Think Telekinesis but only with rocks and such. The second innate ability is an Earth armor which forms instead of tails or a cloak. This armor will grow in durability based on the presumed cloak or tail display. As such, the more armor that is generated the slower the user gets. However, as a trade-off the more durable one becomes. At max durability and usage the armor can take a single max power Rasen-shuriken from Naruto and only crack the armor.(This Demon requires an Earth Affinity.)

Two Finned, Mermaid:


This Demon is not quite a beast. The beauty is known through out the seas as the Lady of Blue. This is one of the few demons that are able to symbiotically co-exist with their user. As such, capturing it and sealing it is not necessary. As a side-effect, the user will obtain extra momentum in water. Added with this, a basic manipulation of water forms such as slinging a ball of water or creating a small whip. And lastly, the user is able to generate water through hydrolysis at will almost anywhere. Obviously the more humid and wet the area is the more water is created.(This Demon requires a water affinity)


Three Headed Dog:



This beast is the most manic. It's love is with lava and lava supplements. As such, this Demon allows it's user to gain access to the Lava super-element. This is no ordinary Lava element, it is super-heated Lava. This will give the user marginal resistance to lava.

Six Headed Hydra:


This is the Six Headed Hydra. This Demon has poison blood which is extremely debilitating. Along with this it has the innate ability to literally breathe poison from it's mouth, this also grants the user a massive resistance to poison.  Because of the Demon's nature, it allows the user and itself to have higher regeneration then all of the  Demons. As such, it will increase healing by 2x at the lowest point. the creature also grants the user a enhanced smell and the ability to sense thermal energy.


Seven Tailed Phoenix:



This is the Seven Tailed Phoenix. This beauty has a singular main ability. That is, reincarnation. When the user or the beast dies they turn to a pile of ash. With in that ash a new being emerges to live on where the previous had ended. This will only work once every 2 real time week. Next, the user will be able to manifest wings in which to fly. and lastly, of course, the user gains a marginal resistance to fire.(This Demon requires a fire affinity)



Powers and You:

THIS ISN'T EVEN MY FINAL FORM!



For the purpose of this roleplay we'll start easy and simple.

Initial Jinchūrik Form:



By simply tapping into their beast's chakra, a jinchūriki begins their initial transformation. They are surrounded by a layer of red, wispy chakra granting them enhanced strength, speed and healing. The beast's chakra supplements the jinchūriki and they are able to manipulate the chakra to a certain extent. This includes but is not limited to shockwaves, waves, and other pushing type force movements. This requires 250 words to learn.

Version 1:



forms a dense shroud of chakra around the jinchūriki. The shroud, a translucent red with bubbles of chakra (reminiscent of boiling liquid) forming all along it, provides a degree of physical protection, but can also harm the user if used to a certain extent. The physical changes experienced in the initial transformation become more pronounced in Version 1 forms.

The shroud that encompasses the jinchūriki vaguely resembles the corresponding tailed beast. Because chakra is malleable, the shroud can extend beyond the reach of the jinchūriki, often used to create chakra-arms that allow them to interact with their environment. The most significant manifestation are the tails that sprout from the jinchūriki's body, up to the maximum number of tails that the corresponding beast possesses. As with the chakra-arms, these tails can aid the jinchūriki by grasping to their surroundings. For each tail produced, the jinchūriki gains an incrementally greater boost to speed, strength, and chakra.

The source of the chakra shroud differs between users. For jinchūriki who have not learned how to control their tailed beast, it is the beast's chakra that surrounds them. The beast's chakra will tend to be harmful: individuals near the jinchūriki will experience a slight physical discomfort; those who come into contact with the shroud will suffer a painful burn wherever they touch it; the jinchūriki themselves suffer an increasing amount of corrosion to their body that can eventually damage body parts beyond the point of use. This shroud is typically acquired through a growing rage and/or the weakening of the seal that keeps the beast within their body, and consequently leaves the jinchūriki less in control of their body with each additional tail. Jinchūriki never completely lose control of themselves in a Version 1 form however, they become more animalistic and aggressive. One advantage of this is that the shroud can act on its own, responding to threats the jinchūriki may not be aware of. This is trained by 500 words.

Version 2:



the tailed beast's chakra being converted into a humanoid shape, granting the jinchūriki an edge in battle without completely releasing the beast itself.  Using the jinchūriki's body as a sort of endoskeleton, a dark red, nearly black layer of chakra envelops them. The physical manifestations of the corresponding beast that are vaguely present in Version 1 states become far clearer in Version 2, in a way fully reproducing the beast in miniature: muscle mass increases and beast-specific attributes such as shells and ears become clearly defined. Because the shroud forms so tightly around them, features of the jinchūriki may be identifiable in Version 2.

Entering Version 2 creates a great deal of energy, producing craters beneath the jinchūriki and destroying any restraints that might have been placed upon them beforehand. Strength, speed, and chakra are once again increased beyond the levels of the previous forms, the shroud remains a reliable defence against attacks, and other features, such as chakra-arms, are still accessible. It is even possible for the jinchūriki to create chakra-bones around themselves. jinchūriki enter a Version 2 state with the same number of tails as their corresponding beast. Unlike how the number of tails in Version 1 can measure the jinchūriki's strength, there is no observable correlation between the number of tails and destructive capabilities. Likewise, although all jinchūriki gain unique, heightened abilities that bring them even closer to their corresponding beast.

At first, the ability to distinguish between friend and foe vanishes and Jinchuuriki attack in whatever way will enable them to defeat their target, oblivious to the consequences of the attack. The form itself carries a number of consequences too, as its corrosive qualities burn away skin and stain the shroud with their own blood. The regenerative abilities granted to Jinchuriki constantly heal the damage, but in the long run shorten the lifespan through the constant destruction and creation of cells. If one is able to befriend or control their inner Demon, the Jinchuriki is able to enter this form while retaining their own free will.

The first stage of this is 500 words while gaining control of the form is an additional 250 words.

Partial Transformation:



Rather than fully transform into their respective beast, a jinchūriki can isolate the transformation to parts of their body. Instead of appearing as translucent or dark chakra, these partial transformations fully resemble the beast's own limbs, having fur, scales, etc. This is trained by 500 words.

Tailed Beast Mode:



In principle, all jinchūriki can fully transform into the tailed beast sealed within them when the seal breaks and they entirely lose control over the beast. However, doing so results in the jinchūriki's death. Tailed Beast Mode (TBM) is a way to avoid this. By either subjugating their tailed beast or learning to work in unison with it, a jinchūriki can become a full-scale replica of the beast with complete access to its natural strength and abilities. If they choose, the jinchūriki can pass control of this form to the beast itself. Tailed Beast Mode is devastatingly powerful and poses an untold risk of collateral damage. The most dangerous and powerful ability available to this mode is the Tailed Beast Ball. Provided the jinchūriki is also a sage, they can gather natural energy at an extremely fast rate to the point they only need to remain still for a few seconds to fully replenish their senjutsu without the need of the Sage Art: Amphibian Technique.

This transformation requires 500 words to learn and an additional 500 words to master.



Name:
Tailed Beast Bomb
Element:
None
Type:
Beast-Mode
Rank:
D
Jutsu Prerequisites:
Demon Beast Mode
Description:
The Demon Beast Ball is the ultimate technique of a Demon beast and its jinchūriki. To form the attack, the user must gather both positive black chakra and negative white chakra then shape it into a sphere. The black and white chakra needs to be balanced at an 8:2 ratio respectively or it will backfire. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Demon Beast Ball is incredibly dense in that the ground around the being sinks beneath their own weight after swallowing it. When used in close proximity to other Demon beasts performing the technique, the Demon Beast Balls can be combined, vastly increasing the attack's destructive power and size. Despite its density, the Demon Beast Ball is extremely fast when launched, able to cross an entire sea in a few seconds despite its trajectory being altered. The power of the attack is relative to the power of the user. Some Demons have demonstrated the ability to 'supercharge' a Demon Beast Ball, creating one several times their own size.
Code:
[center]
[b]Name:[/b]
Tailed Beast Bomb
[b]Element:[/b]
None
[b]Type:[/b]
Beast-Mode
[b]Rank: [/b]
D
[b]Jutsu Prerequisites:[/b]
Demon Beast Mode
[b]Description:[/b]
The Demon Beast Ball is the ultimate technique of a Demon beast and its jinchūriki. To form the attack, the user must gather both positive black chakra and negative white chakra then shape it into a sphere. The black and white chakra needs to be balanced at an 8:2 ratio respectively or it will backfire. The ball can be fired differently, either in sphere form, which can be detonated for a wave explosion or launched to form a dome-shaped blast which flattens and erases everything around it, or as a concentrated beam of energy which gives it explosive penetrative power. A Demon Beast Ball is incredibly dense in that the ground around the being sinks beneath their own weight after swallowing it. When used in close proximity to other Demon beasts performing the technique, the Demon Beast Balls can be combined, vastly increasing the attack's destructive power and size. Despite its density, the Demon Beast Ball is extremely fast when launched, able to cross an entire sea in a few seconds despite its trajectory being altered. The power of the attack is relative to the power of the user. Some Demons have demonstrated the ability to 'supercharge' a Demon Beast Ball, creating one several times their own size.
[/center]
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Tamafune Shigemitsu
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